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Immaculate Collision
2014
Mark J. Stock's work is suffused with highly dynamic and detail rich imagery that is often indistinguishable whether it originated in the natural world or in a highly evolved virtual platform. Stock's process is algorithmically based; with his...
Immagini con il computer: le tecniche, l’arte
1985
Mordà, Claudio and Gianluigi Rocca and Adriano Abbado. Immagini con il computer: le tecniche, l’arte. : Arnoldo Mondadori Editore, 1985.
Immagini con il computer: le tecniche, l’arte
1985
Abbado, Adriano and Gianluigi Rocca and Claudio Mordà. Immagini con il computer: le tecniche, l’arte. : Arnoldo Mondadori Editore, 1985.
Immaterial / Re-material: A Brief History of Computing Art
2020
26. Oct. 2020 - 17. January 2021 UCCA Center for Contemporary Art, Beijing, China UCCA presents "Immaterial / Re-material", a group exhibition tracing the history, present, and future of computing art through more than 70 artworks by more than 30...
IMmediaCY
1992
Lozano-Hemmer, Rafael. IMmediaCY In Ars Electronica 92: Endo Nano. Die Welt von innen, edited by Peter Weibel and Karl GerbelVol.1. Linz: Landesverlag Linz, 1992.
Immersed in Technology: Art and Virtual Environments
1996
Moser, Mary Anne and Douglas MacLeod, ed. Immersed in Technology: Art and Virtual Environments. Leonardo Book Series, Cambridge, MA: The MIT Press, 1996.
Immersence
Immersion and Interaction. From circular frescoes to interactive image spaces”.
2001
Grau, Oliver. Immersion and Interaction. From circular frescoes to interactive image spaces”. [].
Immersion et fusion critique
2004
Event: Immersion et fusion critiqueInstitution: Colloque, Immersion et performance, Nicéphore DaysComment:
Immersion Into Noise
2011
Nechvatal, Joseph. Immersion Into Noise. Ann Arbor: OPEN HUMANITIES PRESS, 2011.
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