Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
58
59
60
61
(current)
62
(more)
67
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Trans-E: My Body, My Blood
1997
video
In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real time. These "hallucinations" are managed by
Demonstrate
2004
-
2004
The project, timed to coincide with the 40th Anniversary of the Free Speech Movement attracted over 4000 online participants from around the world. The resulting archive of 1200 photos and textual comments offers a portrait of public space as viewed
Tweak Exhibition
2010
Digital technology has become a medium that has redefined the arts broadening horizons and changing practices. The works in this exhibition explore interactivity and the possibilities opened up by multimedia and electronic technologies to create
Starry, Starry Night
2010
-
2010
In this work, every participant is a star in the heaven. With each other of them, they communicate, create and illuminate, so that they sparkle into a starry, starry night. Starry, Starry Night is about environmental issues, this work is to awake
10'000 moving cities - same but different
2010
Interactive Net-Based Installation 10'000 moving cities deals with the world of information, user-generated content and news about places, cultures, people and movements. Visitors can select any city or place, using a digital interface. About the
Seascape
2009
-
2009
SEASCAPE consists of a series of gradually unfolding digital seascapes created using imagery captured by webcams installed at five key coastal vantage points between Margate and Portsmouth. Sited at each location for up to a year before the start of
After Tomorrow
2017
-
2018
If we consider the Revelation to John as a veritable scenario of the Apocalypse its realization (the reality always differs from the scenario) can look in the following way. There is a world where one part of the survived passed into a new form of
Tryalogue
2013
Three white balls in the field of snow. The balls are robots capable of autonomous and coordinated movements. They are exchanging information about their reciprocal positions and are using as a motion equation the law which is qualitatively
Luminous Hands
2015
video
Luminous Hands VR (with Todd Berreth), Collaboration with Sonke Johnsen - 2015 World Photonics Forum Fitzpatrick Institute of Photonics, Duke University, Durham, NC Generative Recombinant Music - Bill Seaman Luminous Hands The work “Luminous
Halo
1998
Interactive digital video projection environment 30 x 10 x 12 metres 4 large scale video projections, colour, multi-channel interactive sound In collaboration with Sarah Rubidge (choreography) and Stuart Jones (sound) Produced by Film and
1
…
(more)
58
59
60
61
(current)
62
(more)
67