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  • Purification -
    Purification created during artist-in-residence in New Zealand at Unitec, the integration of local Maori myths, symbol and Nu Shu, trying to continue or construct new mysterious characters. The concept comes from both water and water surface,
  • María Fernández is Associate Professor in the Department of History of Art and Visual Studies at Cornell University and currently serves as Director of Graduate Studies. She received her doctorate in art history from Columbia University in 1993. Her
  • Autopoiesis -
    Autopoiesis, is a robotic sculpture installation commissioned by the Kiasma Museum in Helsinki, Finland as part of Outoaly, the Alien Intelligence Exhibition curated by Erkki Huhtamo, 2000. It consists of fifteen robotic sound sculptures that
  • I am an artist, living and working in Vienna. Having been trained at the University of Applied Arts Vienna (Digital Arts), my focus is on sculpture and smart materials, with an interest in the intersections of art and science, as well as video art,
  • Gates-Stuart, Eleanor. Keynote: StellrScope: Explorations through Science and Art Wonder of Fantasy: 2014 International Techno Art Forum Proceedings, National Taiwan Museum of Fine Arts. Editors: Chih-Yung Aaron CHIU, Ald CHANG, Wen-Hao HUANG. ISBN:
  • Ishii, Hiroshi and Angela Chang and Ben Resner and Brad Koerner and XingChen Wang. LumiTouch: An emotional communication device CHI ’01 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’01). Association for Computing Machinery
  • Silvers Alter took the form of a large projection of 22 men and women. This population of people was changed - or evolved - by the audience's presence and movement within the gallery space. When the audience selected a person, information
  • E-Sparks -
    The goal of this project is an audio-visual interactive installation to explore the creative content and suggestions that the artificial life (alife) environments have in their potentialities. The suggestion the Plancton Art Studio wants to
  • Vid-A-Feeba -
    Vid-A-Feeba is a play with a chaotic process applied to the generation of artistic images and sounds. The images follow the iterated evolution typical of chaotic systems showing quick change in the visual patterns depending on the bifurcation
  • Stanze -
    "Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork.