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  • ... called cellular dynamata, or CDs, are routinely...
  • FemCity -
    a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
  • Church of St. Gregory the Illuminator, Hill Street, Singapore 2006. In 1909 the Armenian Church of St Gregory the Illuminator was the first building in Singapore to acquire electric lights and fans. This fact no doubt had its resonances with the
  • Heliotrope -
    Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the
  • Emiliano Zucchini was born in Frascati in 1982 and lives in Rome. After completing his studies in Graphic Design, he began working as a graphic designer and photographer for various art publishing houses in Rome, Milan, and Ancona, building
  • His Master's Voice -
    HMV is a board game. The players can move semi-autonomous ball robots by making sounds. Form and gravity collude with voice, board and chance. Each ball listens to a certain pitch and starts to move if the right frequency was hummed or sung. The
  • RGB -
    A self made computer program mixes three colors very slowly per random: Red, Green, Blue. Thats the reason why the color compositon is never the same and never repeats. The colors are projected onto the white areas of the picture. The RGB series
  • Dust -
    The work “Dust” bind generative HD video projection with kinetic camera. Since some months I am collecting dust particles on a pice of black plexiglass. Monthly, I photograph the collected set, clean the surface and start from the beginning. The
  • GARDEN CONCEPT In the context of the Regional STARTS Centers in Greece, the non-profit platform for social innovation projects MADE GROUP, with the support of the Athens Tech College and the Cultural Association of Archilochus of Paros, sets the
  • During the initial years of the development of my work, especially in series such as Parallel, Monochromatic, Conscious/ Unconscious and Technical Recreation I emphasized questions and scenarios based on memory, the relation between conscious and