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  • M I N D CA T H E D R A L V I R T U A L R E A L I T Y Mind Cathedral is a gigantic abstract VR construction, consisting of enormous pillars seemingly thrown on to and over one another, creating a kind of mental vertigo. They are hollow, so if one
  • Heir of cybernetic art, artist and programmer, Antoine Schmitt uses programming as a material to produce installations, CD-ROMs, online exhibitions, and performances in which he confronts the public or performers with autonomous abstract dynamic
  • Jürgen Trautwein is a German born interdisciplinary artist working in a variety of forms, including new media and hypertext web-works, performative temporary interferences, installations, land-art, sound art, animation and classical forms such as
  • video, 4.22' The video takes the viewer on an imaginary fantasy journey. Fragments of figures dissolve and mesh with abstract patterns in motion, simulating the body’s inner dynamics, from the corporeal – like the structure of blood vessels – to
  • Zhan Wang is widely recognized as one of China's leading contemporary artists today. Working in installation, photography and video, his sculpturally informed practice challenges ideas of landscape and environment, addressing the urban, rural,
  • In 2009, the EMAF portrayed over 2000 years of media history with its large exhibition entitled “Image Battles” in cooperation with the Museum of Industrial Culture Osnabrück, Kunsthalle Dominikanerkirche and Erich Maria Remarque Peace Centre. In a
  • The Carousel, 2022 (Materials) | 8 Kodak Carousel S, Paper, Aluminium, Custom Made Electronics. Dimensions: 0.6m x 1.0m x 2.8m In a dance of light and shadow. Eight Kodak Carousel S projectors stand in a 2x4 grid, producing an analog generative
  • Inside the immense flow of data exchange, the new technologies have facilitated an interdependency between the spheres of what is private and what is public, between interior and exterior, leading us to reveal, in an increasingly natural manner, our
  • 6,54’ video, 3D modeling, 3D animation The video combines abstract video recordings of light-kinetic sculptures in motion together 3D simulations of them. This interplay of digitally simulated and analogue visual effects creates a topology of hybrid
  • Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.