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  • Fleischmann, Monika and Wolfgang Strauss and Christian Bohn. Rigid Waves - Liquid Views In Machine Culture; Visual Proceedings of Siggraph '93, edited by Simon PennyAnaheim, LA: 1993.
  • Kac, Eduardo. Aspects of the Aesthetics of Telecommunications In Siggraph ´92 Visual Proceedings, edited by John Grimes and Gray Loring, 48. New York: ACM, 1992.
  • Fleischmann, Monika and Wolfgang Strauss. Liquid Views - Rigid Waves In Visual Proceedings Siggraph ´98, International Conference on Computer Graphics and Interactive Techniques, , 21. Orlando: 1998.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Siggraph ´93 Visual Proceedings, , 164-165. New York: ACM, 1993.
  • Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
  • Davies, Char and John Harrison. Osmose: Towards Broadening the Aesthetics of Virtual Reality Computer Graphics (ACM SIGGRAPH) 30, no. 4 (1996): 25-28.
  • Lintermann, Bernd; Deussen, Oliver. Interactive Modelling of Branching Structures In SIGGRAPH 96 Visual Proceedings, : 1996.
  • Deussen, Oliver and Pat Hanrahan and Bernd et. al. Lintermann. Realistic Modeling and Rendering of Plant Ecosystems In SIGGRAPH ´98, conference proceedings, Orlando: 1998.
  • Kac, Eduardo. Aspects of the Aesthetics of Telecommunications In Siggraph Visual Proceedings, edited by John Grimes, 47-57. New York: 1992.