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JORDAN CRANDALL – DRIVE
2000
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2000
Curator: Peter Weibl The exhibition is accompanied by a 256-page book, which serves as a catalogue of the exhibition and also contains a collection of Crandall's writings from the years 1994-99. A symposium will also take place during the
The Search Drive
2014
Event: The Search DriveInstitution: Manifesta 2014Comment:
Plasm: A Country Walk
1994
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1994
A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
Waking Agents
2019
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2021
In the age of smart everything, even the personal space of sleep is invaded. The installation consists of a set of six pillows in an immersive environment. Visitors are invited to lay down and nap with a “smart” pillow, attended to by its embedded
Global User Interface (Soft Cinema Edition)
2002
Computer-driven media installation with variable narratives and spatial configurations. Source: Lev Manovich
Faceless
2002
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2008
The FACELESS Project interrogates the culture of surveillance by redeploying authentic CCTV images recorded in London, the most surveilled city on Earth. These images are heavily inscribed by laws relating to privacy and freedom of information, and
E-Tree, Emotionally Driven Virtual Reality
2007
Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. E-Tree, Emotionally Driven Virtual Reality Interactive Art Program, ACM Siggraph (2007).
The Brain As A Hackable Driver
2015
Pearlman,Ellen. The Brain As A Hackable Driver International Society For Electronic Art (ISEA),Vancouver (August 2015).
Four Transcultural Case Studies: Transmedial Walks, Drives and Observations
2013
Seaman, Bill. Four Transcultural Case Studies: Transmedial Walks, Drives and Observations Technoetic Arts 10 (March 2013): 2-3.
Intelligent Environments.
1997
Droege, Peter. Intelligent Environments.. Amsterdam: Elsevier, 1997.
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