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  • Gordon, Dan. By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications Challenge Magazine, Research at UCLA (Spring 1997): 17f..
  • Kusahara, Machinko. Assembling Art, Design, Technology and Media Culture: The Challenge of Japanese Device Art In Coded Cultures. New Creative Practices out of Diversity, edited by Georg Russegger and Matthias Tarasiewicz and Michal
  • Curatorial managers: Bruno Latour and Peter Weibel Curator of the web-based projects: Steve Dietz The exhibition Making Things Public addresses the challenge of renewing politics by applying to it the spirit of art and science. This unusual
  • enSight 2006 -
    32 scientists from institutes around the world submitted images from their current work. You can see these images here. 11 British and American artists took up the challenge to dialogue with one of the scientists. The resulting work was exhibited in
  • »Bubble Chamber Beginnings: Revisiting the Vintage« was produced within Ellen Sandor’s Fermilab 2016 residency. During the residency, Sandor and (art)n in collaboration with Fermilab scientists translated research data on neutrinos into the visual
  • Chamber Remix -
    Event: Chamber RemixInstitution: Kunsthaus RhenaniaComment:
  • Artist: Peter ChamberlainComment:
  • Desert rain -
    ... spoken and as quickly and mysteriously as the performer had appeared...
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • Artists Martin John Callanan, Corby & Baily and Jonathan Mackenzie, Eunju Han, Eduardo Kac, susan pui san lok, Ruth Maclennan and Uriel Orlow, and Thomson and Craighead What is Metadata? As the exhibition outlines, it is data about data,