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Martin Wattenberg
My work focuses on visual explorations of culturally significant data. I'm constantly seeking new ways to represent information to create connection, insight, narrative and beauty. A particular interest is using visual tools to foster collaboration
PICO_SCAN: Using Body Data to Create Artificial Life Forms
2000
Sommerer, Christa and Laurent Mignonneau. PICO_SCAN: Using Body Data to Create Artificial Life Forms In AROB 5th International Symposium on Artificial Life and Robotics Conference Proceedings, , 124-127. Oita: Oita University, 2000.
Small Worlds: A Romance
2003
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2003
An exploration of the relationship between the real and the virtual, new media and other artistic traditions. The artworks presented will explore sound, image and interactivity using a range of digital media, including 3D modelling, digital audio
MIC Exploration Space
1996
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1997
video
"MIC Exploration Space" shall be used for the communication between participants through images and extended integration of real-time interaction in virtual space. The place functions as a new form of integration space, where real-time
The Millennium Dialogue - The First Beijing International New Media Arts Exhibition and Symposium
2004
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2004
EXHIBITION The Millennium Dialogue's phase one exhibition "Leading the Edge" is comprised of selected faculty and student works from invited academic and research institutions in China and abroad. Works in the exhibition include sensor-based
NET:REALITY2
2005
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2005
Blurring the boundaries between the tangible gallery and the transitory Internet, Net:Reality merges the ethereal notions of cyber space with the aesthetics of a physical exhibition. Seven leading UK artists engaged in Internet and New Media
Art-ID/Cyb-ID
1999
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1999
The project, based in cyberspace, enables new cybernetic identities, known as cyb-ids, to emerge and flourish as the result of viewer interaction at the public interface. Cyb-ids are multimedia clusters drawn from the identity profiles of invited
Kwangju Biennale 2004
2004
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2004
"The Gwangju Biennale 2004 is a cultural forum that experiments with established cultural practices that are centered around the art specialist and cultural power, specifically, artist and curator. To subvert the existing hierarchy, we deploy new
MEDIA FACADES FESTIVAL EUROPE
2008
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2010
MEDIA FACADES FESTIVAL EUROPE 2010 will explore the networked possibilities of urban screens and media facades via internet and new technologies on a European level. The format of the MEDIA FACADES FESTIVAL reflects on the increasing presence of
Wild
1994
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1994
Wild is an interactive virtual sculpture. The structure of the sculpture depends on the movement of objects within the local environment of the work. A video camera pointed at the viewers of the work and the local environment sends digitised
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