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  • Season in Hell -
    ... journey tracking the descent of post-apocalyptic America. This epic narrative is revealed through the critical reportage of the...
  • ...Event: Watch out! The Eyes of the CityInstitution: Athens 2004, Olympic Games “Catch the Light” ProgramComment:
  • FemCity -
    ... the best opportunities to reach young people is via computer games." But when the content of computer games and the patronage...
  • ... interactive web film, interactive movie, panoramas, VRML, games, software art, generative art, artificial intelligence,...
  • ... Arts and Design since the 1990s. Her research focuses on games, playful media, interactive fiction, digital arts, and...
  • Transmediale '99 -
    ... 1999 to present digital worlds and beings in films, video and games. It acknowledged the entertainment industry and its stimulating...
  • VR/RV
    ... of a technological determined culture which co-mingles video games and computerized war.
  • ... The Sensorama offeres three different memory and reaction games for two to six players. The quite basic interface consists of...
  • ... ART + INTERNET + PERFORMANCE = beginning of the 90s; Video Games + Glitch = Learning: Video Games Vs. Teachers; and Super Mario...
  • ... such as writing email, using search engines, playing video games, or saving data to the hard drive, Flanagan reworks these...