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  • Real Time. Art en temps real Arts Santa Mònica 28.01 – 10.04.2016 Artists: Guillem Bayo, Clara Boj i Diego Díaz, Martin John Callanan, Grégory Chatonsky, Thierry Fournier, Varvara Guljajeva i Mar Canet, Rafael Lozano-Hemmer, Nicolas Maigret, Katie
  • Portrait on the Fly – Video Portraits ©2015, Laurent Mignonneau and Christa Sommerer represented by: DAM Galerie Berlin, Galerie Charlot Paris GPL contemporary Vienna This is an ongoing digital archive which consists of short video sequences where
  • POPUREVE - video
    POPUREVE, a fast-paced 3D animation about the 1789 Revolution, reshuffling several recurring themes about freedom, equality and the guillotine, is Stenger's second digital movie and fantasy work about French History, after GALLIA (1987-88) The movie
  • Performers interact with images and sounds and manipulate four mobile projection surfaces, orchestrating a set of changing architectural constructions. Spectators circulate freely like visitors to an installation, accessing multiple points of view
  • Kunsthalle Wien, ed. Binaera: 14 Interaktionen - Kunst und Technologie. Wien: 1993.
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy...
  • Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy...
  • Two dancers/performers interact with an audio-visual environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play