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Neuro Mirror
2017
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2017
video
Neuro Mirror Artificial Intelligence Installation ©2017, Laurent Mignonneau and Christa Sommerer Collection of Itau Cultural This interactive installation deals with the image we have of ourselves and of others. In 1999 the Italian
Balance-Unbalance 2017: A Sense of Place / COMESTIBLE: Seven-Day Meal Plan
2017
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2017
The daily meal is a powerful human institution and the family dinner table a site where food and home meld into an ‘intimate place’ of nurture. But, in times when climate change jeopardizes food security the question of ‘what will we eat in the
Consciência Cibernética [?]
2017
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2017
Event: Consciência Cibernética [?]Institution: Itaú Cultural InstituteComment:
30 Year Collection at the OCA Pavilion
2017
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2017
2017 ITAU Cultural 30 year Collection at the OCA Pavilion (25.May.-13.October.2017) with 750 works curated by Paulo Herkenhoff, Thais Rivitti and Leno Veras. - Sao Paulo, Brazil
2017 ” GZ-Venice” Parallel Exhibition of Venice Biennale, Venice, Italy
2017
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2017
2017 ” GZ-Venice” Parallel Exhibition of Venice Biennale, Venice, Italy
Tweetopia
2016
Tweetopia are data-scrolls, documenting the passing of time, through minute changes in a fixed structure, using data from the evolving DiGi-FLiP project @jtwinedotcom on the micro-blogging site Twitter over the course of three years from 2013 to
Figment
2016
Figment offers an experience of the digital sublime, which overlaps with our perception of the digital, landscape, our relationship with each, and the fundamental questions that follow, peering into the nature of our existence. In Figment, rendered
Haptic Field
2016
video
Description on chrissalter.com: What if we could feel on our bodies the presence of others at a distance? Haptic Field is a participatory multi-sensory installation merging contemporary fashion, wearable technology and an exploration of the senses
Al GRANO: Augmented-Cereals” Version 2
2016
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2016
AL GRANO: Augmented Cereals (Version 02) showing a gallery visitor interacting with the piece using a smartphone and an app (aurasma). This is Augmented Reality work lives in two spaces: in a supermarket cereal aisle in which consumers interact
Bubble Chamber Beginnings: Revisiting the Vintage
2016
»Bubble Chamber Beginnings: Revisiting the Vintage« was produced within Ellen Sandor’s Fermilab 2016 residency. During the residency, Sandor and (art)n in collaboration with Fermilab scientists translated research data on neutrinos into the visual
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