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Öffentliche Wissenschaft und Neue Medien
2012
Robertson-von Trotha, Caroline Y. and Jesús Muñoz Morcillo, ed. Öffentliche Wissenschaft und Neue Medien. Vol.1. ISBN 978-3-86644-844-5, Karlsruhe: KIT Scientific Publishing, 2012.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Father-land: troubled dialogues in a divided island
2018
Parker, Kayla and Stuart Moore. Father-land: troubled dialogues in a divided island Arts Institute Research Stories 2016/17 1 (January 2018): 17-18.
Verborgenes Wissen in Wissensnetzen, Medienkunst und Wissens(chafts)vermittlung
2012
Fleischmann, Monika and Wolfgang Strauss. Verborgenes Wissen in Wissensnetzen, Medienkunst und Wissens(chafts)vermittlung In Öffentliche Wissenschaft und Neue Medien, edited by Caroline Y. Robertson-von Trotha and Jesús Muñoz MorcilloVol.1. ISBN
Mirror
2002
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2008
A dark room with a large vibrating mirror deforms the reflection of the visitor. (The installation is to be visited individually.) At first the vibrations are so subtle that you might wonder if it are your own eyes that are having trouble to focus.
William Kentridge
2004
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2005
William Kentridge, a native of Johannesburg (b. 1955), is an internationally acclaimed artist whose multimedia works present an arresting and forceful commentary on the contemporary cultural and sociopolitical issues in South Africa. Inspired by
Excavation
2012
Excavation (part I), installed in All Saints Church, is a film sequence, projected on to the floor, showing an archaeologist’s hand gouging earth with a trowel during the excavation of Gawthorpe Hall the original Medieval manor house at Harewood.
Troy
2006
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2006
Event: TroyInstitution: EMPAC Experimental Media and Performing Arts CenterComment:
Disappearance
1993
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1993
video
In this work the movement of a large video monitor mounted on an industrial fork-lift truck creates a virtual representation of a larger than life size ballerina. As the forklift moves the monitor up and down the ballerina is presented from head to
Fred Truck´s Art Engine, a Case Study in the Problematics of Software Art
1990
Penny, Simon. Fred Truck´s Art Engine, a Case Study in the Problematics of Software Art Mediamatic Holland 5, no. 3 (1990).
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