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  • Artist: Elly ClarkeComment:
  • Clarke, Andy and Grethe Mitchell, ed. Videogames and Art. Bristol: Intellect Books, 2006.
  • Tiia Johannson was a media artist, educator and researcher based in Tallinn, Estonia. Her background was in fine arts and moving image, since1990 she has mostly been working on numerous media art projects on video, multimedia and Information Society
  • Luchia Meihua Lee and Ken Howell. Luchia Meihua Lee and Ken Howell, “A Clarifying Aspect of the Recreation of Nature: Sence of Peychwen’s Artificial Nature” “A Clarifying Aspect of the Recreation of Nature: Sence of Peychwen’s Artificial Nature”
  • DOMINGUES, DIANA MARIA G. The clarity of Edmond Couchot's thought: from interactive rituals to affective enactive systems conducive to the naturalization of technology In For a digital imagination with Edmond Couchot. Hybridizations between the
  • Homes
    “Homes” is an interactive installation, which shows the exact, detailed virtual copy of the interior of three Tai O fishermen's family houses. The visitor can walk through, look around, and examine details of the interiors by using a simple computer
  • Event: Master classInstitution: Television FestivalComment:
  • Woolford: Cyber Sex. -
    This was the first piece examining the possibilities of haptical sensations transmitted through ISDN-connections. An archaic piece of extreme media and meanwhile a classic. (newmediabeijing.org)
  • Mediaflow - video
    MEDIAFLOW :BROWSER AAND INSTALLATION 2006 Thoughts in the flow, that's what the Media Flow Interface stands for. The entire content of an archive, here netzspannung.org, is visible at a glance. Parallel streams of images and words run along the
  • Event: The Queensbridge Wind Power ProjectInstitution: Contemporary and Classic Navy Pier Art ExpoComment: