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Measure
1992
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1992
Measure is a variation of the Very Nervous System, using an extremely simple and regular sound source, a ticking clock. (source: http://homepage.mac.com/davidrokeby/measure.html)
MIRROR | ESPELHO
2008
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2012
Imagine an optical device with a sensory field of 8 meters to 60 centimeters. Fixed to the wall, this mirror is programmed to constantly measure and react to your distance from it. At 8 meters it will be convex, at 60 centimeters it will be concave
SKIN - Performance
2014
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2019
SKIN is an interactive performance, in which the artist interacts with sounds and images using the GSR (Galvanic Skin Response) interface, which measures her skin's moisture in order to create the audiovisual environment. The variations of these
Panoramen - Measured Worlds
2012
Event: Panoramen - Measured WorldsInstitution: Kunstmuseum BaselComment:
Sleeping Bed
2009
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2009
In our society sleep and wake rhythm is to a large extent influenced by work schedules. People should go to bed at a certain time, the period spent asleep should be held on a quiet place at night. Sleep research is concentrated on the biological act
reconfigure(d) - object 2
2013
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2013
The sculptures “reconfigure(d) – object 1 and 2” are part of a series of kinetic objects dealing with elusive states of consciousness and the translation of brain activity measurements into rhythms. With this body of work I am studying the
Glasgow Science Centre
2000
I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC: - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors
Homographies
2006
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2006
Homographies is a large-scale interactive installation featuring a turbulent light array that responds to the movement of the public. The installation consists of 144 white fluorescent light tubes which are hung from 72 robotic fixtures on the
WEB-MINDSCAPE
2016
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2020
WEB-MINDSCAPE is an interactive installation joining diverse aspects, such as social network, sound, brainwaves and visual elements. It creates an immersive audiovisual environment, which is site-specific, where sound is diffused in surround, and
Stimmungsgasometer/ Fühlometer
2008
Gigantic smiley over Berlin - an average emotion measuring and displaying stystem The project Stimmungsgasometer is about a smiley on a huge screen from which one can read the average mood of the Berlin citizens. The system allows to read
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