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  • Mirror Cells is an interactive installation that turns around our perception of space and time. The gamers as well as the visitors are immersed inside an infinitely mirrored acousmatic-visual 3d-world. The phenomenon of the so-called mirror neurons...
  • Hangars Liquides VR -
    Hangars Liquides VRArtist: Djehan KiddComment:
  • "Arabesque" is a kinetic artwork with roots in Mary Shelley's Frankenstein and the Alchemist's Laboratory. A composition of life-sized cast human body parts (incidentally casts of my own body). These translucent entities impaled upon their internal...
  • Roaming -
    This experimentation starts from appropriation of small chips present inside those mobile phone charms that light up when a call comes in. In a panel, light is literally launched to the invisible radiation that comes from the mobiles and invades our...
  • Freakpedia
    he restrictions that succeed the participation in collaborative systems in the cyberspace – specially through the Internet and the virtual encyclopedia Wikipedia – inspired the web art project Freakpedia developed by Edgar Franco and Fabio Oliveira...
  • Chaser -
    Chaser transforms the top windows of the Tyne Bridge Tower in Gateshead into a rapidly moving light circuit of intense colour. Visible across the river Tyne in Newcastle, Gateshead and beyond, the animation will continually ‘chase’ around the...
  • Continuum
    Continuum is a mirror that "captures" anything that moves before it. Anything that does not move is not reflected but is lost in the inky blackness of the background of the screen image. Continuum is a "mirror" that "reflects" things as both a...
  • On occasion of the tenth parabolic flight campaign of the DLR (German Aerospace Center), Agnes Meyer-Brandis is venturing an expedition into 8500m altitude, in order to research the activities of aerosols under the condition of zero-gravity (Sept....
  • Moya Land -
    Moya LandArtist: Patrick MoyaComment:
  • Paradiso is a sketch for an interactive installation, which aims to explore the possibility to translate the experience of flying by using a virtual scene and external input.