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Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories (JANUARY 2019 2016): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories (JANUARY 2019 2016): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories 65, no. 76 (JANUARY 2019 2016): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories 65, no. 76 (JANUARY 2019 2016): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories 65, no. 76 (JANUARY 2019 2016): 85-91.
Pockets Full of Memories: A conversation with George Legrady
2001
Spieker, Sven. Pockets Full of Memories: A conversation with George Legrady https://artmargins.com/pockets-full-of-memory-a-conversation-with-george-legrady/.
George Legrady's pockets full of memories
2001
Event: George Legrady's pockets full of memoriesInstitution: Ars Electronica Linz GmbH & Co KGComment:
Handsight
1992
The intention of this work is to emphasize certain aspects of virtuality, such as telepresence and the re-embodiment of the senses. It creates a transverse relation between the real and the virtual by correlating a physical object with its virtual
Point of Departure
1992
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1992
Point of Departure was commissioned for the Spanish Pavilion at the 1992 Seville World Expo in Spain, this work was part of a 60 minute multimedia performance titled Memory Palace. Vast familiar landscapes, simulated on the computer, span over
Tao Interazione, Lago Sotterraneo, Il tè nel deserto
1994
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1996
"Tao-interazione" is based on the dynamical interaction between the observer and a multivision system, in which counteracting couples of images and musical compositions are presented. The observer-listener could navigate by walking on the
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