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  • Lin Pey Chwen’s oeuvre extends from sculpture to interactive digital installations. Over the course of more than twenty years, her work encompasses a unique approach to media art and technology exploring a critical understanding of contemporary
  • ... markets, backstage trading spaces, etc. These images have been synthesized out of billions of non-curated images stored in database servers around the world. Each composition in the collection is unique, printed on Hahnemühle archival paper 17” x 22”, or...
  • ...van der Meulen, Sjoukje. Database Art and Design: Pioneering Strategies in the Arts towards Digital Archiving and Collecting https://stedelijkstudies.com/journal/database-art-and-design/.
  • ... of media art within the interdisciplinary and intercultural contexts of the histories of art. Banff New Media Institute, the Database for Virtual Art, Leonardo/ISAST and UNESCO DigiArts are collaborating to produce the first international art history...
  • ... with Haus der Kulturen der Welt, Berlin. Funded by Hauptstadtkulturfonds, Berlin. Conference partners include Leonardo, Database of Virtual Art at Danube University Krems’ Center for Image Science, Ludwig Boltzmann Institute Media.Art.Research,...
  • ... Media Art History conferences, re:fresh (Banff 2005) and re:place (Berlin 2007). The conference series is supported by the Database of Virtual Art and Leonardo/ISAST (International Society for Art, Science and Technology) whose International Advisory...
  • ...DOMINGUES, DIANA MARIA G. Ambientes Interativos e Imersivos Database Of Virtual Art (2004).
  • ... (2020)1kondition pluriel, ADA (Archive of Digital Art). Last accessed February 27, 2024.https://digitalartarchive.at/database/artists/general/artist/kondition-pluriel.html2Biographical information about the collective and the artists is provided on...
  • kondition pluriel is an interdisciplinary digital performance group based in Montreal and Vienna, formed by Marie-Claude Poulin and Martin Kusch. Since its beginnings in 2000, the collective has focused on exploring the performative possibilities of
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived