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Petit Mal
1989
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1993
Although much work has been done in the field of screen-based interactive art, the mode of interaction in these works is confined by the very existence of image material on a screen, the so called "graphical user interface". I am particularly
In Conversation
1997
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1997
In November 1997, on Duke Street in Brighton, passers-by encountered an animated mouth projected onto the pavement. Through loudspeakers they could also hear a voice trying to strike up a conversation (the voice was made up of text to speech
Nancy Mauro-Flude
Nancy Mauro-Flude is a mother, digital caretaker, and faerie circuit researcher whose commitment to holistic computing arts advances expanded forms of literacy around digital customs, codesign and somatic investigation at scale. She is founder of
Terrain 01
1994
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1994
A metal ring with 3-meter diameter is placed on the floor, and thirty to forty 20cm long insect like robots are moving in there. The robots start moving when activated as the solar sensors on their backs detect larger quantity of light. The robots
10th Dortmund International Film Festival
2005
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2005
femme totale's main task is to showcase the work of women film directors but we also put the spotlight on other cinematic aspects — camera technique, film composition and scenery. What makes the festival so special, though, is the film
utHOPEia
2001
Hope in fusion with Utopia is here in perspective, looking at St Virgil, which has become part of the every day (esthétique du quotidien). By fragmenting the space and recontextualising elements of the place, utHOPEia is "hoping" to have the
Delvaux's Dream
1998
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1999
Paul Delvaux's paintings belong to a completely different art world to Lissitzky's Prouns : in the early twenties, when the Russian artist was exploring suprematist aesthetics, the Belgian painter was executing figurative landscapes. The
FACT Centre
2003
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2005
External lighting scheme During the early stages of the building design a concept for the external skin of the building was defined. As the building specification required predominantly ‘black-box’ spaces (cinemas/galleries), very few options were
reWrite
2007
The focus of an artwork such as reWrite is identity. The work addresses this theme through the use of interactive systems, where the relationship between the viewer and the artwork is explicit and active. This act of interaction functions to raise
Terrarium
2002
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2002
TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control
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