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  • the group exhibition Brazil High-Tech (1986), a national videotext art gallery organized in Rio de Janeiro by Eduardo Kac and Flavio Ferraz and presented by Companhia Telefônica de São Paulo. See keyframes of this work here.
  • Known for her theories on playculture, activist design, and critical play, Mary Flanagan has achieved international acclaim for her novel interdisciplinary work, her commitment to both theory and practice, and her ongoing pioneering contributions to
  • was born in São Paulo, Brazil in 1982. He holds a Master's in Arts and Architecture Critics from the Universidade de Coimbra, Portugal under the supervision of Doc Jacinto Teias Lageira and a Bachelor from the Fundação Armando Álvares Penteado FAAP,
  • Takashi Kawashima is a designer and media artist living in San Francisco. His work explores the re-contextualizing of commonplace items to create new awareness of the mundane. Takashi was featured as one of ten emerging student artists in the
  • Burns, David R. “Borders, surveillance, and control in the digital age,” Soft Borders International Network Conference and Festival on New Media Art, peer-reviewed, São Paulo, Brazil, 2010
  • Event: FILE POA, Santander Cultural Center, Porto Alegre, Brazil.Institution: FILE - Electronic Language International FestivalComment:
  • Event: Arte Cibernetica. Collection of Itaú CulturalInstitution: MEPE: Museu do Estado de Pernambuco Recife BrazilComment:
  • 2017 ITAU Cultural 30 year Collection at the OCA Pavilion (25.May.-13.October.2017) with 750 works curated by Paulo Herkenhoff, Thais Rivitti and Leno Veras. - Sao Paulo, Brazil
  • It's hard to see a photograph physically fading, erasing itself with the bombardment of light but hold no doubts it is subtly becoming elusive like all we hold dear. I often find myself contemplating the fragility of the moment, and I believe this
  • LUCENA, Tiago and Diana DOMINGUES and Hygor V. P MARTINS. Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil 24th ISEA - International Symposium on Electronic Art 1 (2018): 390-393.