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  • Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use
  • Dadameter -
    Global index of the decay of the aura of language, the Dadameter aims at measuring our distance to Dada. It was inspired by the work of the french writer Raymond Roussel. The project is a satire about the recent transmutation of language into a
  • Ecloud WWI
    ECLOUD WWI is an interactive spatial browser for the exploration of cultural data collected in the Europeana 1914–1918 archive. Presented in 3-D on a custom-designed 9 m by 3 m projection screen, the installation contains more than 40,000 images of
  • Pine Family -
    Tree Story brings together creative practices from around the world to create a ‘forest’ of ideas relating to critical environmental and sustainability issues. At its foundation—or roots—are Indigenous ways of knowing and a recognition of trees as
  • metaDESK -
    The metaDESK is our first platform for exploring the design of tangible user interfaces. The metaDESK integrates multiple 2D and 3D graphic displays with an assortment of physical objects and instruments, sensed by an array of optical, mechanical,
  • This augmented reality installation is an intervention in the German Pavilion, which won the Golden Lion Award for Best National Pavilion. In the spirit of Schlingensief, “Shades of Absence: Schlingensief Gilded” intervenes in this memorial to the
  • Royce, Aaron. Halycon Arts Lab brings Future to the Present Washington Life Magazine (October 2018).
  • StoryRooms -
    A group of internationally renowned media artists brings surreal, poetic and thought-provoking installation environments to Manchester, that invite you to explore the ways we now communicate with each other and with technology. (source:
  • Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space
  • Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space