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Automatic Writing
2003
Automatic WritingArtist: William KentridgeComment:
Sono reMorphed
2007
video
As one of the installation's aesthetic goals is the bodily impression of the generated object on the user, a sound synthesis technique was in demand, that is able to both render a visible object's genuine sound thru all its user-inferred alterations
Automatic Art
2014
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2014
Event: Automatic ArtInstitution: Ars Electronica Linz GmbH & Co KGComment:
Formas Computables
1969
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1969
Exhibition organizated by the Centro de Cálculo of the Complutense University in Madrid, after the first Seminar of Generación Automática de Formas Plásticas
Generación Automática de Formás Plásticas
1970
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1970
Event: Generación Automática de Formás PlásticasInstitution: Complutense UniversityComment:
Emotion Vending Machine/ Distributeur automatique d'émotions
2006
Interactive installation Emotion vending machine, music, internet The Emotion Vending Machine is the 12th act of an opus including 15 acts : the Mechanics of Emotions. The emotion vending machine is displayed like a vending machine for drinks
José Luis Alexanco
Together with Manuel Barbadillo was one of the most prominent computer artists of Spain during the 60-70s. Founding member of the Seminar "Generación Automática de Formas Plásticas", which was held in the Complutense University (CCUM) in Madrid. In
A-Volve
1994
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1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
To be this good...Rock of Ages
1994
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1995
The popular images of fantastic worlds where gratuitous pleasure is provided for every whim are not met by the often mundane experience of, for example, communicating on the internet, or the relative drudgery of complex computer programming. These
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