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  • M2 video
    Overall, the event is cyclical; however, the groups spend variable amounts of time going through the chambers. The immersion room is the only area of the environment where visitors are allotted a fixed time. Also, each group of spectators contains
  • Relazioni Emergenti -
    ... "metaphors" are generated. By translating the graphical phenotypes into the sound dimension and producing acoustical phenotypes,...
  • ... this fragrance and its symbolic power. Telling from the head note to the base note the story of an aesthetic addiction. WHITE CUBE...
  • ... apparitions that alternated like phantasmagorias On another screen, the network, offered a social platform on Twitter,...
  • FIRMAMENT - video
    ... the sensoriality of the interfaces, eliminating the notions of external and internal worlds. The star metaphor, coming...
  • ... and Broadcaster SWR. Remarkably, the groundbreaking event is not mentioned in the ZKM Video Art Prize 1995 online catalog. The...
  • ... door, the zone 1 of the project,, the security guard was not allowed to wear ADA's capture device kit and it has to be...
  • 24hour Social -
    ... video installation is generated from the Vine database showing not only the videos artifacts but the thick metadata descriptions that...
  • I like Frank -
    In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
  • Limitless2023 -
    ... companies, the artwork reminds viewers that the market is not an impersonal force. Limitless encourages viewers to question the...