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M2
1998
video
Overall, the event is cyclical; however, the groups spend variable amounts of time going through the chambers. The immersion room is the only area of the environment where visitors are allotted a fixed time. Also, each group of spectators contains
Relazioni Emergenti
2000
-
2000
... "metaphors" are generated. By translating the graphical phe
not
ypes into the sound dimension and producing acoustical phe
not
ypes,...
White Cube Alpha (Variation – FIAC)
2014
... this fragrance and its symbolic power. Telling from the head
not
e to the base
not
e the story of an aesthetic addiction. WHITE CUBE...
Latin American Memorial as a living space
2010
-
2010
... apparitions that alternated like phantasmagorias On a
not
her screen, the network, offered a social platform on Twitter,...
FIRMAMENT
2005
-
2006
video
... the sensoriality of the interfaces, eliminating the
not
ions of external and internal worlds. The star metaphor, coming...
Virtual Striptease
1995
-
1995
video
... and Broadcaster SWR. Remarkably, the groundbreaking event is
not
mentioned in the ZKM Video Art Prize 1995 online catalog. The...
ADA - Anarquitetura do Afeto (Anarchitecture of Affection)
2004
-
2004
... door, the zone 1 of the project,, the security guard was
not
allowed to wear ADA's capture device kit and it has to be...
24hour Social
2014
-
2016
... video installation is generated from the Vine database showing
not
only the videos artifacts but the thick metadata descriptions that...
I like Frank
2004
-
2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
Limitless2023
2023
-
2023
... companies, the artwork reminds viewers that the market is
not
an impersonal force. Limitless encourages viewers to question the...
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