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The Art of Real Time
2001
Palmer, Daniel. The Art of Real Time In Politics of a Digital Present: An Inventory of Australian Net Culture, Criticism and Theory, edited by Hugh Brown and Geert Lovink and Helen et. al. Merrick, 215-223. Melbouren, AUS: Fibreculture, 2001.
Centipede
1972
An inflatable centipede whose 100 feet were provided for by the people who carried it through the streets. During the Moomba festival it was also floated on the Yarra river in Melbourne.
Vom Symbol zum Logo: Zeichen des Realen
1987
Weibel, Peter and Oswald Oberhuber. Vom Symbol zum Logo: Zeichen des Realen In Im Bauch des Biestes: Logokultur, Arbeiten des WS 1986/87 der Meisterklassen für Gestaltungslehre and der Hochschule für Angewandte Kunst Wien, edited by Wien Hochschule
Agieren im Zwischenraum - Gedanken zu einer Ethik der hybriden Identität / Acting in the Interstices - Thoughts on an Ethic of Hybrid Identity
2005
Puff, Melanie. Agieren im Zwischenraum - Gedanken zu einer Ethik der hybriden Identität / Acting in the Interstices - Thoughts on an Ethic of Hybrid Identity In Ars Electronica 2005: Hybrid. Living in Paradox, edited by Gerfried Stocker and
(collective) Boredomresearch
Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
Alchemy, Immersion, Mimetics and Consciousness
2003
Brown, Richard. Alchemy, Immersion, Mimetics and Consciousness In Proceedings of the Melbourne DAC 2003, edited by DACMelbourne: DAC, 2003.
Digitally Expanded Forms of Narration
2002
Del Favero, Dennis. Digitally Expanded Forms of Narration In (dis) Locations, edited by Dennis Del Favero and Jeffrey ShawKarlsruhe: ZKM Karlsruhe and The Collegea of Fine Arts, University of New South Wales, Sydney and Cinemedia, Melbourne, 2002.
Remembrance + the Moving Image
2003
Gibson, Ross, ed. Remembrance + the Moving Image. Melbourne, AUS: ACMI Australian Center for the Moving Image, 2003.
Digital Fringe
2008
-
2008
Event: Digital FringeInstitution: Melbourne Fringe FestivalComment:
Polygon Destinies: The Production of Place in the Digital Role-Playing Game
2000
Julian Oliver. Polygon Destinies: The Production of Place in the Digital Role-Playing Game In COSIGN 2001 Conference Proceedings, Melbourne Victoria, Australia: Julian Holland Oliver Interactive Information Institute RMIT University,, 2000.
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