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Musée de Liège
2001
-
2001
http://www.benayoun.com/projet.php?id=94
BORDER DIGGERS, NANJING – HONG KONG TUNNEL
2017
Students from CityU School of Creative Media and Nanjing University Art Institute tracking the obstacles in mediated communication. During the first decades of digital computing and networking, the emphasis was put on the potential of the
So.So.So. Somebody, Somewhere, Sometime
2002
Benayoun, Maurice. So.So.So. Somebody, Somewhere, Sometime In Future Cinema, edited by Jeffrey Shaw und Peter Weibel: MIT Press, 2002.
The Virtual Reality World as a Metaphor
1998
Benayoun, Maurice. The Virtual Reality World as a Metaphor In Conference abstracts and applications, ACM Siggraph, : 1998.
Autres sites, nouveaux paysages
2001
Benayoun, Maurice. Autres sites, nouveaux paysages Revue d´esthétique 39 (2001).
ABSTRACT SHOTS
2018
The ABSTRACT SHOTS are some of the outcomes of the BRAIN FACTORY that gave the exhibition spectators in Paris, Seoul, Brisbane and Hong Kong the possibility to become “brain-workers”. Using no hands and no words, they gave a shape to human
La 3D dans les systèmes interactifs. Habillage ou langage?
1994
Benayoun, Maurice. La 3D dans les systèmes interactifs. Habillage ou langage? In La Cultura dell´Interattivitá, Milano: 1994.
AME (Après Musée Explorable)
1993
Benayoun, Maurice. AME (Après Musée Explorable) .
La genèse du réalisme interactif, fausse nouvelle
1995
Benayoun, Maurice. La genèse du réalisme interactif, fausse nouvelle In Conférence du CRI université de Paris 1, Paris: 1995.
Synthèse du réalisme interactif
1995
Benayoun, Maurice. Synthèse du réalisme interactif .
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