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  • 'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la
  • LPDT2 -
    'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la
  • FÁBIO OLIVEIRA NUNES (or Fabio FON) is a Brazilian multimedia artist, digital designer and higher education professor, working among other areas in the studies of hypermidia, web art, media art and poetics of visual. One of his studies is the Web
  • Manu Luksch, founder of Ambient Information Systems (ambientTV.NET,) is filmmaker who works outside the frame. The "moving" image, and in particular the evolution of film in the digital or networked age, has been a core theme of her works.
  • Fugitive -
    Fugitive is an interactive artwork which (via a machine vision system) interprets gross bodily movement as an indicator of "mood". The user moves through an impressionistic visual experience based in a digital video database. The question of
  • The curators of the 2015 exhibition, Kalle Hamm & Dzamil Kamanger, focused on profiling foreign artists working in Finland and how history is already being written as it is recorded and takes place. The exchange of information is fast and
  • José is a robot who doesn’t respond normally to external stimulation, showing autistic symptoms of social reject and lack of communication. The robot’s performing depends directly on its level of fear related to the amount and behavior of the
  • Tryalogue
    Three white balls in the field of snow. The balls are robots capable of autonomous and coordinated movements. They are exchanging information about their reciprocal positions and are using as a motion equation the law which is qualitatively
  • Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
  • Inversion (2001) is a new dance/installation, a collaboration with the Dancer/Choreographer Regina van Berkel that explores the topic of Nanotechnology through a poetic text, a musical score, the A Hybrid Invention Generator like system functioning