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LPDT2: Telematic Embrace
2010
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2010
'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la
LPDT2
2010
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2010
'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la
Fabio Fon
FÁBIO OLIVEIRA NUNES (or Fabio FON) is a Brazilian multimedia artist, digital designer and higher education professor, working among other areas in the studies of hypermidia, web art, media art and poetics of visual. One of his studies is the Web
Manu Luksch
Manu Luksch, founder of Ambient Information Systems (ambientTV.NET,) is filmmaker who works outside the frame. The "moving" image, and in particular the evolution of film in the digital or networked age, has been a core theme of her works.
Tactile immateriality
2023
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2023
Tactile immateriality (multimedia event, co-authorship: Aleksandra Bajde (performance), Isabella Forciniti (sound), Sonica festival, 21 April 2023, Cukrarna Gallery, Museum and Galleries of Ljubljana, Ljubljana, 2023
Uusi nykyisyys | New present | XX Mänttä Art Exhibition
2015
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2015
The curators of the 2015 exhibition, Kalle Hamm & Dzamil Kamanger, focused on profiling foreign artists working in Finland and how history is already being written as it is recorded and takes place. The exchange of information is fast and
CRISPR-Cas9: A Ray of Light
2017
The work depicts gene editing technology CRISPR which has the potential to treat genetically caused diseases, for instance, autism. The PHSCologram sculpture shows different phases of CRISPR genome editing. The first panel shows Cas9 protein in
José, el robot autista (robotic installation)
2006
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2009
José is a robot who doesn’t respond normally to external stimulation, showing autistic symptoms of social reject and lack of communication. The robot’s performing depends directly on its level of fear related to the amount and behavior of the
Tryalogue
2013
Three white balls in the field of snow. The balls are robots capable of autonomous and coordinated movements. They are exchanging information about their reciprocal positions and are using as a motion equation the law which is qualitatively
Fugitive
1995
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1997
Fugitive is an interactive artwork which (via a machine vision system) interprets gross bodily movement as an indicator of "mood". The user moves through an impressionistic visual experience based in a digital video database. The question of
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