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  • Gere, Charlie. When New Media Was New In New Media Art: Practice and Context in the UK, 1994-2004, edited by Lucy Kimbell and H. Cadwallader, 46-63. Manchester: Cornerhouse Publications, 2004.
  • Weinberger, David. When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind In Ars Electronica 2005 : HYBRID - Living in Paradox, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz Verlag, 2005.
  • Naimark, Michael. Where are the Anthropologists? Leonardo Electronic Almanac 9, no. 1 (January 2001).
  • Where are you from?_Stories, 2002-2009, is a net-art piece supported by a one-year research grant from the Canada Council for the Arts. The videos for the net-art piece were selected from approximately 200 15-minute videos captured in special events
  • Kisseleva Olga. Where Are You? artist book. Paris, France: Onestarpress Editions, 2006.
  • Thiel, Tamiko and Noah Wardrip-Fruin. Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality In Third Person: Authoring and Exploring Vast Narratives, edited by Pat HarriganCambridge, MA: MIT-Press, 2009.
  • Which one is true? -
    Reality has become more precious with the advent of artificial intelligence. We are now living in the era of post-truth and is bombarded by fake news and manipulated by social media. With the advent and popularization of artificial intelligence used
  • Seeking the common denominator of all contemporary artworks, in spite of their spectacular diversity, the artist found that it should be the very perfume of the art gallery, freshly repainted, before the exhibition opening. White Cube is first an
  • Waelder, Pau. White Cube Augmented: AR Art and the Gallery Space etc Magazine (October 2012 - February 2013): 53-57.
  • Mason, Catherine and Paul Brown and Charlie Gere and Nicholas Lambert, ed. White Heat Cold Logic: British Computer Art 1960-1980. Leonardo Book Series, Cambridge, Mass. London, England: MIT Press, 2008.