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Starbright World
1994
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1997
Starbright World was a pioneering online multi-user 3-D virtual world in which seriously ill children in hospitals across the United States could meet via a network to play with each other as avatars, build a part of the world themselves, discuss
THE GREAT WALL 2006
6
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6
THE GREAT WALL 2006 200 artists from 100 Nationen meet at the Great Wall in China Symposium and Exhibition
Subtle Technologies 2011
2011
Subtle Technologies 2011: Where Art and Science Meet.
People meet in architecture
2010
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2010
Event: People meet in architectureInstitution: Architecture Biennale VeniceComment:
VRE22 Virtual Reality Experience, AR show at MEET Digital Culture Center, Milano, Italy
2022
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2022
Event: VRE22 Virtual Reality Experience, AR show at MEET Digital Culture Center, Milano, ItalyInstitution: Virtual Reality Experience 2022Comment:
circulation
2010
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2010
circulation, 2010 MP4 Full HD y Flash (RSS Yahoo) The man: Vincent Charlebois The woman: Mélissa Gagné Production: Agence Topo para Geoweb Circulation elaborates a parallel between two lovers’ discourse and the flow of cars, because
The Port
2005
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2005
Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
Avatar
2007
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2009
The photos are overlaps of avatars (images used in chat everyone chooses to represent themselves) of people i met chatting. I’ve chosen the virtual world of chat as a meeting place par excellence of contemporary, where everyone can put on fleeting
Meeting of Collaborative Laboratories
2018
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2018
Event: Meeting of Collaborative LaboratoriesInstitution: UNICAMPComment:
Electronic art archives meeting
2018
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2018
Durban, South Africa
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