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  • Monica Bonollo and . Emiliano Zucchini, l'artista che parla del vuoto digitale. : Valmore Studio d'Arte, 2018.
  • Olynyk, Patricia. Lost in Space with Frankenstein's Shadow In Bio/Matter/Techno/Synthetics, edited by Farrow Trubiano/Franca, 304. : Actar Press, 2024.
  • Candy, Linda and Ernest Edmonds. Explorations in Art and Technology. : Springer, 2002.
  • Strauss, Wolfgang and Monika Fleischmann. Between Zero and One BETWEEN ZERO AND ONE (1988) by Monika Fleischmann and Wolfgang Strauss (MFWS) exemplifies generative art by exploring virtual space through systematic computational transformations of 3D
  • Strauss, Wolfgang and Monika Fleischmann. The Digital Archive as Thinking Space (2024): 107 - 111.
  • The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
  • The Reading Room -
    Mixed media installation 10 x 6 x 4 metres Aluminium construction, glass components, limited edition artists' books. Jointly authored with Fiona Gunn, Christchurch, New Zealand. (source: http://www.littlepig.org.uk)
  • ...calling attention to the beauty of life and the necessity for enlightened thinking about nature’s ‘tangled bank’.
  • Telenoia -
    What TELENOIA is about is telematic connectivity, mind to mind across the globe. We'll use e.mail like Earn, Bitnet, Internet. We'll use Fax, Telephone of course, ISDN if it's accessible.If we get hold of Videophones or some means of