Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
564
565
566
567
(current)
568
(more)
905
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
RobotPHONE
2001
-
2001
RobotPHONE is a Robotic User Interface (RUI) that uses robots as physical avatars for interpersonal communication. Using RobotPHONE, users in remote locations can communicate shapes and motion with each other. For a long time, robots have
ASCII_Fur_Engine
2002
-
2002
The ASCII_Fur_Engine is a program-routine that creates random patterns of ascii-characters based on a set of parameters. These patterns can vary in size, shape, color etc. and thus have a wide range of flavors. None of the created ascii-furs is
BUTTERFLY
2010
Video projection onto an image on a mirror (video loop, 3′) mirror (110 x 110 cm), foil covering, projection and reflection variable dimensions The video installation Butterfly uses radiological images of the author’s brain responding to different
Personal Ambient Display
1998
-
1999
Personal Ambient Displays are small, physical devices worn to display information to a person in a subtle, persistent, and private manner. They can be small enough to be carried in a pocket, worn as a watch, or even adorned like jewelry. In our
Another Time, Another Space
1993
-
1993
Another Time, Another Space (1993) is an interactive installation devised for Antwerp Central Station, Belgium. The installation used 15 video cameras to capture live images of visitors to the station; 30 computers manipulated the video feeds output
Making of Eve Clone I
2016
-
2016
In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
Alexander R. Galloway
Writer and computer programer working on issues in philosophy, technology, and theories of mediation. In his work, he studies the abilities of new media to shape and control our lives.
Making of Eve Clone I
2016
-
2016
video
In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
The Shape of Cities in the Future: Liquid People
1995
Fleischmann, Monika and Christian Bohn and Wolfgang Strauss. The Shape of Cities in the Future: Liquid People In InterCommunication Catalogue, e-Text, Tokyo, Japan: NTT Publishing Co., 1995.
The Shape of Cities in the Future: Liquid People
1995
Strauss, Wolfgang and Monika Fleischmann and Christian Bohn. The Shape of Cities in the Future: Liquid People In InterCommunication Catalogue, e-Text, Tokyo, Japan: ICC Books, NTT Publishing, 1995.
1
…
(more)
564
565
566
567
(current)
568
(more)
905