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Immersion and Interaction. From circular frescoes to interactive image spaces”.
2001
Grau, Oliver. Immersion and Interaction. From circular frescoes to interactive image spaces”. [].
Não!
1982
"Não!" is organized in text blocks which circulate in virtual space at equal intervals, leaving the screen blank prior to the flow of the next text block. The visual rhythm thus created alternates between appearance and disappearance of the
Curating Media/Net/Art: Circulating Contexts
2007
Hochrieser, Sabine and Franz Thalmair and Cont3xt.Net and Michael Kargl, ed. Curating Media/Net/Art: Circulating Contexts. Norderstedt: Books on Demand, 2007.
Mimetic Starfish
1999
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2000
The Mimetic Starfish is a virtual creature, projected onto a large circular table. It reacts to visitors hand gestures in a life-like manner, slowly extending a tentacle towards a gently moving hand, or receding rapidly in an impulsive manner if the
Bloom
2013
Bloom is an internet-based Earthwork that transforms seismic data into an exhuberant display of color. A seismometer at the Hayward Fault continuously measures the Earth's motion and transmits this data over the Internet to the installation, where
Panoramic Acceleration
1999
In simple terms Panoramic Acceleration is an interactive experience where the physical body and visual perception is subjected to extreme rotational movement. The participant sits in a racing car seat on a motorized revolving arm and focuses on a
The Art Collider
2010
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2010
Artistic Statement The proliferation of networks and communication systems fosters the free circulation and the diversification of exchanges, which create a redistribution of values, as opposed to those in economics which are merely transactions.
Last Breath
2012
Installation view at The Eleventh Bienal de la Habana, Havana, Cuba, 2012. "Last Breath" is a robotic installation that stores and circulates the breath of a person forever, between a bellows and a brown paper bag. The apparatus is automatically
Easter hack
2024
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2024
In digital technology an Easter egg refers to an extra feature, a message, hidden in a software program, video game, etc., and is revealed by an obscure sequence of keystrokes or commands. This Easter Saturday you can join media artist & open source
The Future Of The Future
1997
Event: The Future Of The FutureInstitution: Circulo de Bellas ArtesComment:
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