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  • I curated TRACE with Anna Novakov and Yvonne Senouf at Pro Arts gallery, and exhibited Study 7/0 (http://dejangrba.dyndns.org/art-projects/en/2018-study-7-0/index.html).
  • Traceability -
    ... The process of this workshop will make the... phone which/where you are calling to) of...
  • ... of “the animal.” This site, having started just a...
  • Dust -
    ... never the same; it happens live and per chance....
  • Traces -
    Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the
  • ... communication. In this installation, visitors...
  • Glitch Traces -
    Images collaged from screengrabs taken during the development of the 'Crosstalk' project in 2013-14. Source: Simon Biggs
  • Penny, Simon and Bernhardt et. al. Schulte. Traces: Embodied Immersive Interaction with Semi-Autonomous Avatars Convergence (Summer 2001).
  • ... and record this vibration on paper using...
  • Gavin Baily Gavin studied at the Ruskin School of Drawing and Fine Art (1990-93), and Computer Science at University College London (1996). His work with digital media has focused on developing conjunctions of software-based visualisation and the