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  • Stenslie Stahl is working on the development of different interface technologies and tools for the digital culture within the fields of art, media and network-research. Lives and works as media artist, curator, scientist and media researcher in Oslo
  • In our world, accidents are an everyday part of reality. The things we produce have a tendency to malfunction as much as they are capable of functioning properly. We try to predict and control things; yet, we are often surprised by their creativity
  • The challenges of the infirmity of landscapes in the sense of affective geographies and health care, biodiversity, affectivity and the infirmity and preservation of the landscapes and life of the planet Reengineering of culture The role of social
  • Using custom made circuits based on Arduino we create an intervention in the lighting systems of public spaces intending to alter the visitors' experiences of space and time, changing their apprehension of the surrounding environment and how they
  • Workshop and exhibition, results from the collaborative practice of a group of scientists and artists who were involved in all stages from the preparatory stages, in Brazil, to the event in Havana. LART, in the Art and Science circuit by proposing
  • Palo Alto -
    Palo Alto is Banz & Bowinkel’s second work dealing with the representation of a hypothetical virtual reality. Driven by the notion that the virtual world is not the sphere of simulated reality but rather its counterpart, the computer acts as an
  • At the same time an innovative art installation, a world premiere, and a prototype for brain design technology. Brain Cloud is part of the Brain Factory series of works helping the visitors, recently converted into “brain-workers”, to give shape to
  • Theme: affective turbulence, the art of open systems. DEAF, the Dutch Electronic Art Festival, is a biennial international and interdisciplinary festival organized by V2_ in Rotterdam (NL) which showcases crossovers between art, technology and
  • Installation: 4 reliefs (CNC technology) and 4 photographs (digital print on acrylic support) dim: reliefs (each): 80 x 80 cm; photographs: 60 x 60 cm The crystal structures are microscopically analyzed using computer programs, which allow the
  • FRACTAL
    Mirror glazing on glass (dim: 120 x 80 cm), light projection and reflection The light work Fractal is part of a series of works dealing with the idea of the ‘transparent body’. Formally the work is based on a radiological image of the brain, the use