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  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing and A-Volve In The Interaction ´95, edited by Itsuo SakaneGifu: IAMAS Academy and Softopia, 1995.
  • Sakane, Itsuo. Durch Interaktive Kunst zur Selbsterkenntnis In Künstliche Spiele, edited by Florian Rötzer and Stefan Iglhaut and Georg Hartwagner, 93. München: Boer Verlag, 1993.
  • Amplitude
    AMPLITUDE Commissioned by Design Miami for the Fendi flagship store / Rome 2010 Conceived as further experimental research into the principles of the Radius installation, Amplitue concentrates once more on the direct and physical relationship
  • "Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Third International Conference on the Histories of Media Art, Science and Technology.The next iteration of the Media Art History conference is Re:live which is to be held in Melbourne, Victoria in 2009. The event follows the success of the two
  • The ABSTRACT SHOTS are some of the outcomes of the BRAIN FACTORY that gave the exhibition spectators in Paris, Seoul, Brisbane and Hong Kong the possibility to become “brain-workers”. Using no hands and no words, they gave a shape to human
  • Organization: Regional Ministry for Culture and Tourism of the Autonomous Government of Extremadura Office for Cultural Heritage. Idea and Concept: Claudia Giannetti. Curators: Claudia Giannetti, Antonio Franco, Peter Weibel. International
  • Scott S. Fisher is a media artist and interaction designer whose work focuses primarily on interactive environments and technologies of presence. Known for his pioneering work in the field of Virtual Reality at NASA, Fisher's media industry
  • Sermon, Paul and Andrea Zapp and Itoh Toshiharu. Project ICC: Telematic Art and the Cartesian Body - A conversation between Paul Sermon, Andrea Zapp and Itoh Toshiharu Intercommunication 16 (1996): 46-51.