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  • ...Martin Kusch is particularly interested in the influence of digital technologies on our way of thinking and on our perception of the body and space. Following his studies in art history, philosophy, and painting in Berlin and in media art with Peter Weibel in Vienna,...
  • ...ECULTURE FACTORY 2005 A temporary Laboratory for Digital Culture and Interactive Media directed by Monika Fleischmann and Wolfgang Strauss, was funded by the EU, the Bremen Senate and Fraunhofer IAIS (May 2005 – May 2008). The objective was to install a think tank by...
  • ...Helen Varley Jamieson is a writer, theatre practitioner and digital artist from New Zealand, based in Germany. She holds a Master of Arts (Research) investigating cyberformance - live performance on the internet – which she has practiced since 1999. She coined the term...
  • ...Andy Lomas is a mathematician, digital artist and Emmy award winning supervisor of computer generated effects. Cellular Forms is the latest part of Morphogenetic Creations: a series of work which explores how complex organic structures, such as those seen in nature,...
  • ... Shire of New South Wales, Australia. Her artworks are nationally award-winning & multi-disciplinary - printmaking, digital art, fine jewellery, silversmithing, photography, videography, fibre art, painting and drawing. Her arts training includes...
  • ... issue in the context of contemporary art should not be the philosophy of inperfect past but that of foreseen Future. He is a digital and media artist, he works in the sphere of painting, digital art, book art, installation, photo and videoart. His works are...
  • ...In 2008, the 21st EMAF explored personal identity in a globalised world. How will the advance of digital technologies change all areas of private and public life? Identity is always a contemporary issue, concerning all areas of society. In everyday life, we all...
  • Ljudmila
  • ... throughout the entire exhibition space, which was made possible by the use of mesh wrapping and perspective technology for digital images. Videos featuring large, bold fonts slowly flow outwards, gradually expanding, and then they start to emit light. With...
  • ... throughout the entire exhibition space, which was made possible by the use of mesh wrapping and perspective technology for digital images. Videos featuring large, bold fonts slowly flow outwards, gradually expanding, and then they start to emit light. With...