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  • ... environments that utilize a cross-fertilization of virtual reality and game technologies. (source: http://crca.ucsd.edu/sheldon)
  • ... input. The objective of this work was to create a mixed reality environment where multiple participants could create visuals...
  • OSMOSE - video
    ... Char Davies challenges conventional approaches to virtual reality. In contrast to the hard-edged realism of most 3D-computer...
  • ... exhibit their work in the Hong-Kong Nanjing Tunnel, a virtual reality tunnel that allows dialogue, visual communication inside...
  • Protrude, Flow -
    ... phenomenon-art works. This work is meant to make us feel a new reality and materiality, based on similar virtual “surreal” images,...
  • ... electrified, computer-interfaced body. Telematic reality in OUROBOROS is related to Brazilian rituals and the desire to...
  • AR-Jig -
    ...Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users...
  • Walk Münster -
    ... is especially realistic, and the discrepance between reality and recording is only clearly perceived through the pauses...
  • ... internationally renowned for pioneering virtual and augmented reality, immersive visualization, navigable cinematic systems and...
  • ... the Work of Art in the Age of Computer Technology and Virtual Reality (1993-2006) was published by Edgewise Press in 2009. In 2011...