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Der bewegte Betrachter.
The
orien der interaktiven Medienkunst
1997
...Hünnekens, Annette. Der bewegte Betrachter.
The
orien der interaktiven Medienkunst. Köln: Wienand...
Hyperkult 10: Spiel-Welten:
The
orien, Regeln, Interfaces
2001
-
2001
...Event: Hyperkult 10: Spiel-Welten:
The
orien, Regeln, InterfacesInstitution: Universität...
Freud-Lissitzky Navigator
1999
...
The
Freud-Lissitzky Navigator takes
the
visitor on a journey through an architectural simulation of...
Under Fire
2004
-
2005
... and political violence. It delves into
the
structural, symbolic, and affective dimensions...
Joseph Nechvatal
...eph Nechvatal's contemporary art practice engages in
the
fragile wedding of image production and image...
greenhouse converter 2010
2008
-
2008
... light– produces biomass and oxygen from
the
carbon dioxide.
The
blue light in
the
aquarium...
Greenhouse Converter
2010
-
2010
... light, produces biomass and oxygen from
the
carbon dioxide.
The
light is observed in
the
...
Designing Embodied Interaction: Aes
the
tic, Technical and
The
oretical Issues
2010
...Over more than two decades, Simon Penny has pursued
the
simultaneous development of Interactive...
The
Strengths of Nations
2006
... by Dick Klavans and Bradford Paley, with
the
help of Kevin Boyack and ISI data, one can see...
Transarchitectures
1998
-
1998
Architectures réactives de la communication Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière. Il prend forme en s'actualisant. L'architecture du virtuel c'est à la fois l'architecture de l'information et
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