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  • This work created a collage of fictional events within a museum space by making projected images of the events appear contiguous with the real space and actual situations. The work was constituted by two structural elements: a large projection
  • Allison Kudla was born in the second month of 1980, her mother a preschool teacher, her father a college professor. At an early age she became interested in colorful floating patterns she saw in her room at night when she tried to sleep. She often
  • Sequences of images were created that freely interpreted the themes of Peter Gabriel's song cycle to provide a continuous visual accompaniment to the live stage performance (Genesis world tour 1975). These slides were projected onto three screens
  • An interactive sculpture that is directly controlled by the visitors to this public swimming pool. A transparent plastic wall is composed of thirteen panels filled with pale blue liquid. Each panel has an electro-magnetic air valve which can release
  • A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
  • Born in Washington, DC. Lives and works in Baitz and Berlin/Germany. Since 1990 director and founder of a Berlin-based art group called Die Audio Gruppe. Mostly known for incorporating loudspeakers into clothes, like ballerina tutus (AUDIO
  • "I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
  • A video monitor on the floor faces upwards and over its screen there is a transparent container filled with water. At the center of this container is an opening through which a bubble of air can be electronically released causing the water to ripple
  • Leonel Moura is a pioneer in the application of robotics and artificial intelligence in art. In 2001 he created the first robot arm able to generate unique paintings operate by an ‘ant algorithm’. In 2003 a swarm of ‘Painting Robots’ were able to
  • Bob O ' Kane is a professional ""linker"" between art and technology. He used interfaces in order to collaborate with other fellow artist such as Ulrike Gabriel , Peter Weibel and Jeffrey Shaw. Graduated from the Media Studies at Buffalo, he work