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Software Archaeology and the Preservation of Code-based Digital Art
2013
Marchese, Francis T.. Software Archaeology and the Preservation of Code-based Digital Art In Proceedings of Archiving Conference 2013, edited by Society for Imaging Science and Technology, 25-30. Springfield, VA: 2013.
The Dream of Personal Interactive Media: A Media Archaeology of the Spirograph, a Failed Moving Picture Revolution
2013
Huhtamo, Erkki. The Dream of Personal Interactive Media: A Media Archaeology of the Spirograph, a Failed Moving Picture Revolution Early Popular Visual Culture 11, no. 4 (2013): 365-408.
Screen Tests: Why Do We Need an Archaeology of the Screen?
2012
Huhtamo, Erkki. Screen Tests: Why Do We Need an Archaeology of the Screen? Cinema Journal 51, no. 2 (Winter 2012): 144-148.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Seeing at a Distance: Towards an Archaeology of the 'Small Screen'
1998
Huhtamo, Erkki. Seeing at a Distance: Towards an Archaeology of the 'Small Screen' In Art@Science, edited by Christa Sommerer and Laurent Mignonneau, 262-278. Vienna/New York: Springer, 1998.
The “Baby Talkie,” Domestic Media, and the Japanese Modern
2011
Kusahara, Machinko. The “Baby Talkie,” Domestic Media, and the Japanese Modern In Media Archaeology, edited by Erkki Huhtamo and Jussi ParikkaUC Press: 2011.
What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming
2012
Huhtamo, Erkki. What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming In Before the Crash: Early Video Game History, edited by Mark J. P. Wolf, 30-52. Detroit: Wayne State University Press, 2012.
From Cybernation to Interaction: A Contribution to an Archaeology of Interactivity
1999
Huhtamo, Erkki. From Cybernation to Interaction: A Contribution to an Archaeology of Interactivity In The Digital Dialectic: New Essays on New Media, edited by Peter Lunenfeld, 96-110. Cambridge, MA: MIT Press, 1999.
Woolford: Cyber Sex.
1993
-
1994
This was the first piece examining the possibilities of haptical sensations transmitted through ISDN-connections. An archaic piece of extreme media and meanwhile a classic. (newmediabeijing.org)
Archäologie des Virtuellen, Stephan Oettermann: The Panorama: History of a Mass Medium
1999
Grau, Oliver. Archäologie des Virtuellen, Stephan Oettermann: The Panorama: History of a Mass Medium Leonardo 32, no. 2 (1999): 143-144.
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