Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
52
53
54
55
(current)
56
(more)
1061
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Modular Structure and Image/ Sequences: Comics and Interactive Media
2000
Legrady, George. Modular Structure and Image/ Sequences: Comics and Interactive Media In Comics Culture: Analytical and Theoretical Approaches to Comics, edited by A. Magnussen and H.-C. Christianesen, 79-90. Copenhagen: Tusculanum Press, 2000.
Explorando el Laberinto; Creación e investigación en torno a la gráfica digital a comienzos del siglo 21
2005
Alcalá Mellado, José Ramón and Javier Ariza. Explorando el Laberinto; Creación e investigación en torno a la gráfica digital a comienzos del siglo 21. Col. Caleidoscopio 5, Cuenca, Spain: Ediciones de la Universidad de Castilla-La Mancha, 2005.
Emotional Traffic (e-traffic)
2005
Internet, video projections on gaze and helium bal Playing instruments is the common lot of music. Playing with emotions is the common lot of politics and entertainment Considering the Net as the World nervous system. Scanning the
To Touch
1993
It seems that a simple wooden table is the only object in a smoothly lighted room. To touch - to finger, to contact, to handle. The common museum traditions, meaning that the viewer is a viewer from distance, are turned around. The art pieces starts
Season in Hell: Orf´s Descent
2005
-
2005
Video: In this excerpt, Orf engages the speed and power of the aircraft, a weapon of mass destruction in the 21st century, singing: swing low, sweet chariot coming for to carry me home, evoking the extremist allure of the afterlife. (source:
House
2007
-
2007
“House” by Stanza, is a dynamic public sculpture viewable over the internet. House is not a mute memorial to a related past but a live embodiment of change and renewal. House describes the space, a real Victorian terraced house, in this case, that
NeORIZON
2008
video
NeORIZON is a urban interactive art installation produced for Horizon Outdoor exhibit during eArts Festival Shanghai, October 18-22 2008 curated by Yan Xiaodong. The city skyline defines the "profile" of the City. It is the visible part of its
The Neighbour
2009
-
2009
"The neighbour, neither friend nor enemy, is the one who may not be in your "network", but is nevertheless in your world." (Sukumaran) This ambitious project is Sukumaran's first major one-person exhibition in the UK. In The Neighbour, two
Digital Zoetrope
2008
-
2008
Troika was commissioned by onedotzero to create a custom installation and visual identity around the theme of this year’s festival 'Citystates'. Opting to create an installation and identity that integrate into each other, Troika designed a
Flack Attack
2005
-
2005
Flack Attack is a magazine coming out of The Port, a community-driven space inside the online 3D world Second Life. Flack Attack explores a distributed model for magazine production. The workflow starts with a wiki, a web page allowing for open and
1
…
(more)
52
53
54
55
(current)
56
(more)
1061