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  • ... A Report on Analog and Digital Modalities as a Resource for Cultural Sustainability In The International Conference on Environmental, Cultural, Economic and Social Sustainability, : 2005.
  • ...Fisher, Scott S.. Environmental Media: Accessing Virtual Representations of Real-Time Sensor Data and Site-specific Annotations Embedded in Physical Environments In Proc. of the Seventh International Conference on Virtual Systems and Multimedia (VSMM01), edited by ...
  • ... from my Sustainable Cinema series of sculptures, these Natural Screens consider an alternative history of media using environmentally-responsible materials
  • Al GRANO: Corn Regime -
    ... maize growers in Mexico – center of origin, domestication and biodiversity of maize - and the balance/unbalance created by environmentally sustainable and exploitative agro-practices today. The documentary showcases specialists who examine the politics of...
  • ... and directing art and community projects and writing. She has been creating media and technology artworks related to environmental science issues since 1999, when she first began collaborating with atmospheric scientists on sound and data...
  • Virtual Orchestra -
    ... speakers, the visitor can also experience the acoustics of the surrounding virtual concert hall. Alternative acoustic environments (open space, concert hall, church) and pieces in different musical styles can be selected from a menu. Various...
  • The Adding Machine -
    ... Audiences were invited to join live and computer generated actors in technologically produced three-dimensional environments within which the drama unfolded. The paths taken within these "virtual worlds" were not pre-recorded, but improvised on...
  • Bodies INCorporated -
    ... and sounds, and gain membership to the larger body-owner community. The main elements of the online site are three constructed environments (subsidiaries of Bodies© INCorporated), within which different sets of activities occur: LIMBO© INCorporated, a gray,...
  • Fugitive -
    ... argue that a large part of human understanding is necessarily "embodied". In general, tracker systems for immersive virtual environments and spatial applications reduce the physical presence of the user to one (or a small number) of points. Rather than...
  • The Tele-Actor -
    ...We are studying network-based systems that allow groups of users to "explore" live remote environments such as a rainforest, biotechnology lab, political rally, or rock concert. The "Tele-Actor" is a skilled human with cameras and microphones connected to a...