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  • Vesna, Victoria. From Bodies to Networks to Nanosystems and Back Artmedia VIII (2003).
  • Goldberg, Ken and George Bekey, ed. Neural Networks in Robotics. Dordrecht, NL: Kluwer Academic, 1993.
  • Fleischmann, Monika and Wolfgang et.al. Fleischmann. Through Artificial Neural Networks into Virtual Realities In Proceedings of ICASSE´94, Erlangen: 1994.
  • Morse, Margaret. Art in Cyberspace: Interacting with Machines as Art at Siggraph´s "Machine Culture - The Virtual Frontier" Video Networks 17, no. 5 (Oct/Nov 1993).
  • PICO -
    We are working to create a new type of human-computer interface, called PICO, by combining some of the usability advantages of mechanical systems with the abstract computational power of modern computers. Long before modern electronic computers were
  • David Link is a media artist and researcher. Between 2009 and 2011 he was Chair for Experimental Technologies in the Art Context at the Academy of Visual Arts Leipzig. In 2004, he wrote his PhD in philosophy at Humboldt-University Berlin, and the
  • Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
  • Bentley, Peter J.. Evolving Beyond Perfection: An Investigation of the Effects of Long-Term Evolution on Fractal Gene Regulatory Networks BioSystems 76 (2004): 291-301.
  • Spanish artist who has evolved over time towards video art and later in net.art based on the sculpture. This way, his works moving from traditional scuptural concepts to the use of new technologies, he moved from photography to video art, followed
  • Aymeric Mansoux has taken part in many artistic experiments based on the internet and the emergence of networks, and considers any form of data to be a new clay that can be used to develop autonomous artistic processes. His most recent projects