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  • Brew, Kathy. Digital Portfolio Civilization: Magazine of the Library of Congress (Oct.-Nov. 1998): 79.
  • Bureaud, Annick. ISEA 95, Montreal Leonardo Electronic Almanac 3, no. 11 (Novembre 1995).
  • Cashill, Robert. Virtual World Theatre Crafts International TCI 29, no. 2 (February 1995): 44.
  • Goodman, Nelson. Ways of Worldmaking. Cambridge, MASS: Hackett Publishing, 1978.
  • Hierholzer, Michael. Der Kaktus ist der Killer Frankfurter Allgemeine (February 14th 1993).
  • Krueger, Myron. Artificial Reality II. Amsterdam: Addison-Wesely Longman, 1991.
  • Krueger, Myron. The Experience Society Presence: Teleoperators and Virtual Environments 2, no. 2 (1993): 162-168.
  • Kerckhove, Derrick de. The Architecture of Intelligence. Wien, New York: Springer Verlag, 2001.
  • Laurel, Brenda. Computers as Theatre. Amsterdam, NL: Addison-Wesely Longman, 1991.
  • Porter, Stephen M.. Expanding the VR Aesthetic Computer Graphics World 19, no. 7 (July 1996): 4.