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Second Life: how may it augment our first (learning) life? A review of
the
current and potential use of Second Life in creative
art
s education.
2009
... life? A review of
the
current and potential use of... Second Life in creative
art
s education. (2009).
The
Valuation of Emerging Media
Art
s in
the
Age of Digital Reproduction
2010
...Burns, David R..
The
Valuation of Emerging Media
Art
s in
the
Age of... of Emerging Media
Art
s in
the
Age of Digital...
A Computer in
the
Art
Room:
The
Origins of British Computer
Art
s 1950-1980
2008
...Ca
the
rine Mason. A Computer in
the
Art
Room:
The
Origins of British... Ca
the
rine Mason. A Computer in
the
Art
Room:
The
Origins of British...
Sur la notion d`
art
en tant que dialogue visuel
1992
... que dialogue visuel In
Art
-Reseaux, edited by Karen...
Eduardo Kac: Dialogues
1995
... Dialogue:
Art
s in
the
Midwest 18, no. 1 (Jan/Feb... Kac: Dialogues Dialogue:
Art
s in
the
Midwest 18, no. 1 ...
Translation, du récit numérique
2004
... Studio National d´
Art
s Contemporains (2004).
Computer Animated Movies
1968
... Cybernetic Serendipity:
The
Computer and
the
Art
s, ...
The
Computer and
the
Art
s, edited by Jasia...
Routes towards British Computer
Art
s:
The
Role of Cultural Institutions, Bulletin of
the
Computer
Art
s Society
2004
... British Computer
Art
s:
The
Role of Cultural... towards British Computer
Art
s:
The
Role of Cultural...
The
Computer and
the
Art
s
1966
...Mezei, Leslie.
The
Computer and
the
Art
s Computers and Automation 15... Mezei, Leslie.
The
Computer and
the
Art
s Computers and Automation 15...
Aes
the
tic Paragraphs
1972
... PAGE. Bulletin of
the
Computer
Art
s Society 27... Bulletin of
the
Computer
Art
s Society 27 (1972).
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