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  • Mark J. Stock is an artist, scientist, and programmer who creates still and moving images combining elements of nature, physics, chaos, computation, and algorithm. His works explore the tension between the natural world and its simulated
  • Sommerer, Christa and Laurent Mignonneau. A-Volve - An Evolutionary Artificial Life Environment In Artificial Life, edited by Christopher G. Langton and Katsunori Shimohara, 167-175. Boston: MIT Press, 1997.
  • Ray, Tom. Evolution and Complexity In Complexity: Metaphors, Models, and Reality, edited by George A. Cowan and David Pines and David Metzger, 161-173. Boston, MA: Addison-Wesley Publishing Co, 1994.
  • Spalter, Anne Morgan. The Computer in the Visual Arts. Boston, MA: Addison-Wesely Longman Publishing Co., 1998.
  • Penny, Simon. Disentangling Utopian Dreams In The Computer is not Sorry, Boston: 1993.
  • Paul DeMarinis has been working as an electronic composer since 1971 and has created numerous performance works, sound and computer installations and interactive electronic inventions. He has taught computer, video and audio art at Mills College,
  • Chermayeff, Serge. Architecture and The Computer In Proceedings of the first Boston Conference on Architecture and the Computer, edited by Boston Architectural CenterBoston, MA: Boston Architectural Center, 1964.
  • Fetter, William A.. Computer Graphics In Architecture and the Computer: First Boston Architectural Center conference, December 5, 1964, Boston, Massachusetts, , 34 - 36. Boston, Massachusetts: 1964.
  • Zajac, Edward E.. Computers and Creativity In Architecture and the computer: Proceedings of the First Boston Architectural Center Conference, Boston, MA: 1964.
  • Mittelman, Michael, ed. ASPECT: The Chronicle of New Media Art. Vol.V17:Hi-Tech. Boston, MA: ASPECT, 2011.