Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
537
538
539
540
(current)
541
(more)
581
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
XV: Fifteen Points
2015
-
2015
video
Fifteen points (XV) defines the role of cognitive dissonance in diverse reactive spaces. In an interactive floor projection, viewers are encouraged to move throughout the space and engage in the manipulation of the art piece. Detecting both sound
Longing
2014
-
2014
A unique digital painting on plexiglass, 40" x 40"
Vehicle Safety Sensor
2002
-
2003
"We have built a low-cost ($10) 2.4 GHz Wireless safety sensor for vehicles. This transceiver and antenna mounted to the driver-side car door could prevent dangerous and costly traffic accidents or personal injury to bicyclists and other motor
Narcissus' Well: Reflection
In contemporary times we may ask: is the search for self-knowledge extended and amplified through the medium of digital media? Or, do we find ourselves in a crisis - like that of Narcissus confusion or the loss of the soul - in which we can no
TeleZone Overview
1999
-
2000
"Telezone" builds on many of the ideas of Ken Goldberg's earlier "Telegarden" (1995) also at the Ars Electronica Center, and allows a community of people to collaboratively create architectonic structures--and by extension social structures--at a
(collective) Banz&Bowinkel
The computer allows us to simulate reality. Although the simulation itself is not real it inherits a certain power to become real. Today, it is increasingly normal to transfer simulated reality into physical reality. With the help of computers the
transmediale.08: conspire...
2008
Under the motto CONSPIRE... transmediale.08 aimed at examining dubious worlds of story-telling and remote opinion making in order to look critically at those means of creative conspiratorial strategies, that offer the potential to uncover new forms
Euopean Media Art Festival 1992
1992
In contrast to the tendency perceived in previous years, an increase in film entries and the trend towards longer, more complex contributions in the film area became noticeable in 1992. In addition to presenting the Russian filmmaker Vladimir Kobrin
The Computer in the Visual Arts
1998
Spalter, Anne Morgan. The Computer in the Visual Arts. Boston, MA: Addison-Wesely Longman Publishing Co., 1998.
Artificial Reality II
1991
Krueger, Myron. Artificial Reality II. Amsterdam: Addison-Wesely Longman, 1991.
1
…
(more)
537
538
539
540
(current)
541
(more)
581