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  • DEFENDEX-ESPGX -
    The DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction. The DEFENDEX-ESPGX is designed to simulate the look and feel of 1950's technology. The content draws on nostalgic
  • video 6,'08 Album: Algida Bellezza, Netherworld (Glacial Movements) The video for the track Orcinus Orca followed the release of the album Algida Bellezza (Alessandro Tedeschi aka Netherworld, Glacial Movements, 2019). The music captured artist’s
  • CELESTE -
    Celeste embodies the idea of the digital unification of different skies in different locations around the world. Through a beacon equipped with the necessary material to capture the image of the sky in real time, the system extracts the colours
  • f_(noir) Solo CD Eilean Records - 2015 Shadow Detail 06:36 Ending (part 1) 06:34 Another Day 06:11 Ending (part 2) 05:28 A History of Silence 03:33 A Dark Thought 04:45 Ending (part 3) 05:22 Having Fallen 05:03 The Undoing Of Time 05:58 Endgame
  • Between The Lines an interactive installation by ©2014 Laurent Mignonneau & Christa Sommerer “Between the Lines (Protograph)” is an interactive art installation developed by media artists Laurent Mignonneau & Christa Sommerer in 2014 for the
  • Shift
    Using the New Age idea of a 'dimensional shift' as inspiration, Shift combines science fiction themes through abstract, stop motion animation of objects and colour.
  • February 29, 1993 v02 -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1993 Victor: I got a whimsical satisfaction in naming this
  • Maite Cajaraville combines her artistic career with curator commissions since 1993. She is a media and video artist and AV performer whose creations have been exhibited in festivals and events such as the Venice Biennale, Sónar Festival of Advanced
  • Alba D'Urbano is an artist from Italy. She studied philosophy and painting in Rome and studied visual communication in Berlin (Hochschule der Künste). Since 1995 she is professor of computer graphics at the “Hochschule für Grafik und Buchkunst” in
  • 6,54’ video, 3D modeling, 3D animation The video combines abstract video recordings of light-kinetic sculptures in motion together 3D simulations of them. This interplay of digitally simulated and analogue visual effects creates a topology of hybrid