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  • Digital Nights Singapore 2010 17 - 26 September An interactive new media and digital arts fest during the SGP Season featuring LAb[au]'s installations: frameworks f5x5x2 binary waves, cybernetic urban installation at: SAM _ Singapore Art
  • From Media to Metaphor: Art about AIDS was a traveling exhibition. It was shown at: January 20-March 15, 1992 Emerson Gallery, Hamilton College, New York June 19-August 1, 1992 Center on Contemporary Art, Seattle, Washington September 8-October 6,
  • Things Spoken -
    Most people collect objects during their lives. These can be gifts, souvenirs, momentos, personal artifacts, found things, etc. Their significance for their 'collectors' are usually contextual and personal. This CD-ROM presents a
  • Pathway A
    Pathway Series. 29" by 23", 2000. Algorithmic pen and ink drawing on paper with 2 gold leaf elements. In this work the "all-over" distributions are linear random walks with numerous iterations. The text-like inscription is an
  • Pathway B
    Pathway Series. 29" by 23", 2000. Algorithmic pen and ink drawing on paper with 2 gold leaf elements. In this work the "all-over" distributions are linear random walks with numerous iterations. The text-like inscription is an
  • Born in Paris. Lives in California Prix Villa Medici Visiting Scholar HitLab 1991-1992 Research Fellow MIT (Visual Arts Program) 1990-1991 Research Fellow MIT (CAVS) 1989-1990 Prix EDF Foundation/Pleias 1989 MA in Art and Technology, (Paris U) MA
  • ABANDON NORMAL DEVICES FESTIVAL OF NEW CINEMA AND DIGITAL CULTURE Abandon Normal Devices (AND) welcomes audiences to experience the best in new cinema and media art in a celebration that spills from screens and galleries into the streets and
  • Pathway 1
    Pathway Series. 29" by 23", 2000. Algorithmic pen and ink drawing on paper with 2 gold leaf elements. In this work the "all-over" distributions are linear random walks with numerous iterations. The text-like inscription is an
  • The virtual space created by Dancing with the Virtual Dervish provides interaction and chance participation between artists and public. A dancer in goggles and gloves interacts with intelligent and controllable computer generated objects while a
  • The Unframed World -
    In Virtual Reality the viewer overcomes the limited surface of a computer screen. Instead of looking through a window, the viewer exits real surroundings to become part of another world. The Unframed World is the first comprehensive presentation of